Fixed desync in Multiplayer session that appeared when the player disconnected while taking damage.Fixed softlock when the host tried to abandon quest after the client disconnected.Fixed desync in Multiplayer session that sometimes appeared when buying item from Merchant.Fixed UI issue that caused damage to mercenary to remain hidden until the Receive Damage button is hovered.Fixed bug in Multiplayer that caused a player to remain in session or having a duplicate of said player created even after exiting.Fixed bug in Multiplayer in reward distribution after Scenario 84.Fixed bug that caused gold tile not to show hint if the enemy was killed with a trap. Fixed Battle Goal 'Opener' shown always as 1/1.Saves corrupted by that bug should load properly now Fixed bug that caused Could Not Set Character Positions when loading the save if there was activation of Demolitionist Mech Suit in Demolitionist alternative skin.
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